Ten years of programming, five of them professional, and a studio of my own since 2026.
I'm Marc Kletz, a developer in Linz, Austria. I hold a Bachelor's in Software Engineering and a Master's in Game Development, with ten years of programming behind me and five of them building games and tools professionally.
I spent four and a half years as a game developer at Rarebyte, an Austrian games studio, contributing to titles including Hyperspaced, Emergency Operator and Game Dev Tycoon - Netflix Edition. Gameplay systems, internal tools, and long-term support and client communication for a serious-games commission - plus the system architecture when a legacy project was thrown out and rebuilt from scratch.
Since 2026 I have been building my own studio, Kletzgames, and developing Discovery Islands - a cozy hidden-object game in Unity, in development for PC (Steam) and mobile.
Alongside that I take on freelance and contract work across games, software, web and AI. The services page has the detail.
I founded and chair Game Dev Linz, the regional developer community - organising events, coaching developers, and presenting at universities and across the local tech scene.
Education, professional history and the full skill list, as a PDF.
Want to work together?
marc.kletz@kletzgames.com