Independent game studio. Currently building Discovery Islands — a cozy hidden-object game about exploring tiny 3D worlds.
A cozy hidden-object game about exploring tiny 3D worlds.
Every level is a small handcrafted 3D island you can rotate freely. Objects hidden behind one angle reveal themselves when you swing the camera around. Some you just spot. Others require experimentation — pull a lever, open a door, break something. Each island is its own self-contained puzzle with its own theme.
No timers, no combat, no pressure. Just you, taking your time, looking around tiny worlds.
I'm available for freelance game development work — from concept to finished product. Whether you need a serious game for education and training, or a full game built from scratch, I can help.
Educational games, training simulations, and gamified applications for institutions and businesses.
Full-cycle development for PC, mobile, and VR. Built with Unity and C#.
Rapid prototyping and concept validation to test your game ideas before committing.
Architecture planning, technical leadership, and project management for game projects.
Want to work together or talk about games?
marc.kletz@kletzgames.com